<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>IsoShapes Devlog - itch.io</title><link>https://colorflo.itch.io/isoshapes</link><description>Draw clean isometric circles, cylinders, and boxes in Aseprite in seconds</description><item><guid>https://colorflo.itch.io/isoshapes/devlog/1596701/isoshapes-211-leaner-panel-ready-on-open</guid><title>IsoShapes 2.1.1 — Leaner panel, ready on open</title><link>https://colorflo.itch.io/isoshapes/devlog/1596701/isoshapes-211-leaner-panel-ready-on-open</link><pubDate>Tue, 21 Jul 2026 07:58:11 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4NjM4NTg0LmdpZg==/original/Ilj1Ou.gif" class="post_image"/><p>A small quality-of-life pass on the panel itself. Slimmer UI — dropped the separate number fields (the sliders were doing the job anyway), grouped the color swatches into tidy rows, and put Filled...</p>]]></description></item><item><guid>https://colorflo.itch.io/isoshapes/devlog/1595672/isoshapes-21-inner-edge-color</guid><title>IsoShapes 2.1 — Inner-edge color</title><link>https://colorflo.itch.io/isoshapes/devlog/1595672/isoshapes-21-inner-edge-color</link><pubDate>Mon, 20 Jul 2026 17:41:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Small but handy update: cylinders and boxes now have a separate color for their inner edges — the seams where faces meet — apart from the outer outline. Keeping those inner lines a shade lighter t...</p>]]></description></item><item><guid>https://colorflo.itch.io/isoshapes/devlog/1593485/isoshapes-20-cylinders-boxes-free-colors</guid><title>IsoShapes 2.0 — Cylinders, Boxes &amp; Free Colors</title><link>https://colorflo.itch.io/isoshapes/devlog/1593485/isoshapes-20-cylinders-boxes-free-colors</link><pubDate>Sun, 19 Jul 2026 15:35:01 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4NTk4NjEwLnBuZw==/400x224%23c/Nnv16i.png" class="post_image"/><p>IsoShapes started life as a small tool for one stubborn problem: drawing a clean isometric circle without counting pixels all afternoon. That was 1.0. 2.0 is a big step up. The circle is still there...</p>]]></description></item></channel></rss>